Paladins are holy warriors, guardians of the light who support the team with the strength of the faith. Paladins are united by a strong belief in the Goddess Dione and possess the power to bolster their allies. Those who choose the way of the Paladin ride into battle with the power of the gods inside them.
Ordained by the Goddess Dione and possessed with righteous fortitude, they're equally comfortable assaulting the enemy front line with the vanguard or supporting their allies from the rear.
"Cower before me in battle, for you cower before the Goddess' chosen."
The life of a Paladin requires not only great spiritual stamina, but great physical strength. Paladins channel divine energy into a combination of physical skills and spells to righteously subdue their enemies. There are two types of divine attacks employed by a Paladin: strikes and smashes.Strikes deal holy damage using either the Paladin's sword or shield to wound their target.
Smashes are high-impact attacks that deal large amounts of holy damage and incur extra injuries on undead or demon targets.
In addition to strikes and smashes, through meditation Paladins can learn to bolster their defenses and breathe divine life back into a fallen comrade.Armors temporarily increase the defense of the Paladin or their target; some grant additional bonuses.
Resurrection revives a friendly target, drawing them back from the jaws of death and giving them a second chance to fight.
Paladins focus on Constitution for an increase in their total health and health regeneration. They have a significant secondary preference in Strength to increase their physical attack power.Some consideration should be given to Intellect to increase healing abilities.
Dexterity and Wisdom should be altogether ignored by a Paladin, since they can naturally withstand a significant amount of damage and do not rely on magic.
